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<channel>
	<title>S.L.O.S.T.</title>
	<atom:link href="http://slost.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://slost.net</link>
	<description>Second Life Open Source Tutorials</description>
	<pubDate>Sat, 24 May 2008 20:19:33 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
	<language>en</language>
			<item>
		<title>Havoc 4 Beta Updated (click more for videos)</title>
		<link>http://slost.net/2008/01/18/havoc-4-beta-updated/</link>
		<comments>http://slost.net/2008/01/18/havoc-4-beta-updated/#comments</comments>
		<pubDate>Fri, 18 Jan 2008 18:17:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[SL Clients &amp; Viewer Performance]]></category>

		<category><![CDATA[Beta]]></category>

		<category><![CDATA[Beta Grid]]></category>

		<category><![CDATA[Havoc 4]]></category>

		<category><![CDATA[Linden Labs]]></category>

		<category><![CDATA[Physics Engine]]></category>

		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[SL]]></category>

		<guid isPermaLink="false">http://slost.net/2008/01/18/havoc-4-beta-updated/</guid>
		<description><![CDATA[Beta Server Preview refreshed to v77587 with 13 fixes (2008-01-17)
Thursday, January 17th, 2008 at 5:09 PM PST by: Sidewinder Linden
The Beta Preview has been refreshed with another set of fixes, detailed below. The Havok4 project team is working to replace the physics engine in Second Life with a new version. This build resolves a number [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Beta Server Preview refreshed to v77587 with 13 fixes (2008-01-17)</strong></p>
<pre>Thursday, January 17th, 2008 at 5:09 PM PST by: Sidewinder Linden</pre>
<p>The Beta Preview has been refreshed with another set of fixes, detailed below. The Havok4 project team is working to replace the physics engine in Second Life with a new version. This build resolves a number of avatar and vehicle behaviors, as well as some performance adjustments.</p>
<p>The beta test grid&#8217;s database snapshot is from October 30, 2007. If your account is newer than that date, or your password has changed since that date, you will be unable to access the beta test grid.</p>
<p><em><strong><a href="http://s3.amazonaws.com/preview-secondlife-com/Second%20Life%201-18-3-70780%20Beta%20Havok%20Setup.exe" title="Havoc 4 Windows Beta" target="_blank"></a></strong></em><em><strong><a href="http://s3.amazonaws.com/preview-secondlife-com/Second%20Life%201-18-3-70780%20Beta%20Havok%20Setup.exe" title="Havoc 4 Windows Beta" target="_blank">Windows 2000/XP/Vista     1.18.3.70780 (33 MB)</a></strong></em></p>
<p><em><strong><a href="http://s3.amazonaws.com/preview-secondlife-com/SecondLife_1_18_3_70780_BETAHAVOK.dmg" title="Havoc 4 Mac Beta" target="_blank">Mac OS X                       1.18.3.70780 (77 MB)</a></strong></em></p>
<p><em><strong><a href="http://s3.amazonaws.com/preview-secondlife-com/SecondLife_i686_1_18_3_70780_ADITI_BETAHAVOK.tar.bz2" title="Havoc 4 Linux Beta" target="_blank">Linux client alpha              1.18.3.70780 (50 MB)</a></strong></em></p>
<p><span id="more-16"></span><br />
To see the features and bug fixes that have been added in Second Life  1.18.3.70780, please visit the <a href="http://wiki.secondlife.com/wiki/Beta_Release_Notes">Beta Test Grid Release Notes page</a>.</p>
<p>To report a Beta Test Grid bug, please use the inworld Tools menu &gt; Report Bug (at the top of the screen) and provide detailed feedback. Fixed bugs will be listed in future Release Notes, and you can <a href="http://wiki.secondlife.com/wiki/Bug_Reporting_101">learn more about bug reporting</a>. Thanks for your help</p>
<p><object type="application/x-shockwave-flash" allowScriptAccess="never" allowNetworking="internal" height="355" width="425" data="http://www.youtube.com/v/90v2-doDuwA&#038;rel=1"><param name="allowScriptAccess" value="never" /><param name="allowNetworking" value="internal" /><param name="movie" value="http://www.youtube.com/v/90v2-doDuwA&#038;rel=1" /></object></p>
<p><object type="application/x-shockwave-flash" allowScriptAccess="never" allowNetworking="internal" height="355" width="425" data="http://www.youtube.com/v/frI7DbIeAxE&#038;rel=1"><param name="allowScriptAccess" value="never" /><param name="allowNetworking" value="internal" /><param name="movie" value="http://www.youtube.com/v/frI7DbIeAxE&#038;rel=1" /></object></p>
<p>Linux Residents: For more news and information, visit the official <a href="http://secondlife.com/community/linux-alpha.php">Linux client alpha page</a>.</p>
<p>The Havok4 Beta Server regions on the Beta Preview have been updated to v1.18.6.77587</p>
<p>The Havok1 reference regions have been updated to v1.18.6.76747 (same version as on the main Second Life system)</p>
<p>More Havok4 project information, including new linkability rules and a listing of regions currently enabled on the Havok4 Beta Preview, is posted here:<br />
https://wiki.secondlife.com/wiki/Havok_4_Beta_Home</p>
<p>We are holding regular office hours to review your experiences with the Havok4 Beta Preview. Our office hours are posted here:<br />
https://wiki.secondlife.com/wiki/Regular_Havok4_Office_Hours_In-World (Please note the new location!)</p>
<p>Details of the issues resolved in this refresh:</p>
<p>Note: Issues beginning with “DEV-” were internally identified issues, whereas issues beginning with “SVC-” were logged on the public issue tracker.</p>
<p>SVC-1089: Avatar inertia no longer ends abruptly while jumping<br />
SVC-1191: Avatar alignment now corrected with “hugger” attachments<br />
DEV-5210: Kart now drives the same after Havok4 to Havok1 region transition<br />
DEV-5279: C-Tech F2050 Hover Ship no longer goes out of control crossing from Havok4 to Havok1 regions<br />
DEV-5674: Kart rotation rate is now correct<br />
DEV-6996: Camera oscillations removed<br />
DEV-7968: Mouselook steering for vehicles is now working<br />
DEV-8402: Avatar no longer slides after user stops walking<br />
DEV-8436: RCCS adjusted to handle high physics load better<br />
DEV-8465: Avatar mass now matches Havok1<br />
DEV-8578: Dragging physical objects no longer causes avatar and physical objects to fall through platform<br />
DEV-8692: Volume_Detect is only set if phantom is also set<br />
DEV-8875: Objects with reduced level of detail are now restored correctly</p>
<p>Best regards,</p>
<p>Sidewinder Linden<br />
Havok4 Program Manager</p>
]]></content:encoded>
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		</item>
		<item>
		<title>SL GIMP PRODUCTIVITY SCRIPTS-FU</title>
		<link>http://slost.net/2008/01/15/sl-gimp-productivity-scripts-fu/</link>
		<comments>http://slost.net/2008/01/15/sl-gimp-productivity-scripts-fu/#comments</comments>
		<pubDate>Tue, 15 Jan 2008 16:43:50 +0000</pubDate>
		<dc:creator>camilla</dc:creator>
		
		<category><![CDATA[Gimp]]></category>

		<category><![CDATA[Productivity]]></category>

		<category><![CDATA[Script-Fu]]></category>

		<category><![CDATA[SL]]></category>

		<guid isPermaLink="false">http://slost.net/2008/01/15/sl-gimp-productivity-scripts-fu/</guid>
		<description><![CDATA[I will explain how to use these at some point when i have more time..the link does a pretty good job for now..enjoy.. 
http://www.bentha.net/gimp-scripts/SL-GIMP-Scripts.html
]]></description>
			<content:encoded><![CDATA[<p>I will explain how to use these at some point when i have more time..the link does a pretty good job for now..enjoy..<a href="http://www.bentha.net/gimp-scripts/SL-GIMP-Scripts.html" title="SL Gimp Productivity Scripts- FU" target="_blank"> </a><strong><em><a href="http://www.bentha.net/gimp-scripts/SL-GIMP-Scripts.html" title="SL Gimp Productivity Scripts- FU" target="_blank"></a></em></strong></p>
<p><strong><em><a href="http://www.bentha.net/gimp-scripts/SL-GIMP-Scripts.html" title="SL Gimp Productivity Scripts- FU" target="_blank">http://www.bentha.net/gimp-scripts/SL-GIMP-Scripts.html</a></em></strong></p>
]]></content:encoded>
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		</item>
		<item>
		<title>SLOST&#8217;s New Location (Coming Soon)</title>
		<link>http://slost.net/2008/01/13/slosts-new-domain/</link>
		<comments>http://slost.net/2008/01/13/slosts-new-domain/#comments</comments>
		<pubDate>Sun, 13 Jan 2008 10:27:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[notices]]></category>

		<category><![CDATA[]]></category>

		<category><![CDATA[domain]]></category>

		<category><![CDATA[open source]]></category>

		<category><![CDATA[remixreality.net]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[SL]]></category>

		<category><![CDATA[SLOST]]></category>

		<guid isPermaLink="false">http://slost.net/?p=1</guid>
		<description><![CDATA[Welcome to the new location of SLOST, which is currently being transfered from its previous location. To read the previous posts go to&#8230; http://www.remixreality.net/secondlife
]]></description>
			<content:encoded><![CDATA[<p>Welcome to the new location of SLOST, which is currently being transfered from its previous location. To read the previous posts go to&#8230; <strong><em><a href="http://www.remixreality.net/secondlife" title="SLOST" target="_blank">http://www.remixreality.net/secondlife</a></em></strong></p>
]]></content:encoded>
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		</item>
		<item>
		<title>NEW!!! Windlight Viewer Released =]</title>
		<link>http://slost.net/2008/01/11/new-windlight-viewer-released/</link>
		<comments>http://slost.net/2008/01/11/new-windlight-viewer-released/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 14:02:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[SL Clients &amp; Viewer Performance]]></category>

		<category><![CDATA[notices]]></category>

		<category><![CDATA[black rings]]></category>

		<category><![CDATA[bugs]]></category>

		<category><![CDATA[client]]></category>

		<category><![CDATA[first look]]></category>

		<category><![CDATA[Graphics]]></category>

		<category><![CDATA[release]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[SL]]></category>

		<category><![CDATA[Windlight]]></category>

		<guid isPermaLink="false">http://slost.net/?p=3</guid>
		<description><![CDATA[
Here is the Original Second Life Blog Post
Get it while its still hot and butter -buggy =p
WindLight info-page
Download:




Windows 2000/XP/Vista
1.18.6.76886 (34 MB)






Mac OS X
1.18.6.76886 (71 MB)






Linux client
1.18.6.76886 (51 MB)



&#160;
Note: I also posted a bunch of updates to the previous posts with new links. As I find things that are better or new plugins or scripts I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/torley/2076815996/in/photostream/" target="_blank"><img src="http://farm3.static.flickr.com/2234/2181763489_d071ba7d79.jpg?v=0" height="306" width="500" /></a></p>
<p><a href="http://blog.secondlife.com/2008/01/10/new-windlight-viewer-76886/" title="Second Life windlight Client" target="_blank"><em><strong>Here</strong></em></a><em><strong> </strong></em>is the Original Second Life Blog Post</p>
<p>Get it while its still hot and butter -buggy =p</p>
<p><strong><em><a href="http://wiki.secondlife.com/wiki/Windlight">WindLight info-page</a></em></strong></p>
<p><strong>Download:</strong></p>
<p style="margin: 5px">
<table border="0" cellpadding="3" cellspacing="1" height="46" width="461">
<tr bgcolor="#ffffff">
<td align="center"><a href="http://firstlook-secondlife-com.s3.amazonaws.com/Second_Life_1-18-6-76886_WindLight_Setup.exe"><img src="http://secondlife.com/_img/icons/windows_35h.gif" border="0" /></a></td>
<td><strong><a href="http://firstlook-secondlife-com.s3.amazonaws.com/Second_Life_1-18-6-76886_WindLight_Setup.exe" target="_blank">Windows 2000/XP/Vista</a><br />
1.18.6.76886</strong> (34 MB)</td>
<td align="right"><a href="http://firstlook-secondlife-com.s3.amazonaws.com/Second_Life_1-18-6-76886_WindLight_Setup.exe" target="_blank"><img src="http://secondlife.com/_img/buttons/download.png" alt="DOWNLOAD" border="0" /></a></td>
</tr>
</table>
<table border="0" cellpadding="3" cellspacing="1" height="47" width="459">
<tr bgcolor="#ffffff">
<td align="center"><a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_1_18_6_76886_WINDLIGHT.dmg"><img src="http://secondlife.com/_img/icons/apple_35h.gif" border="0" /></a></td>
<td><strong><a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_1_18_6_76886_WINDLIGHT.dmg" target="_blank">Mac OS X</a><br />
1.18.6.76886</strong> (71 MB)</td>
<td align="right"><a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_1_18_6_76886_WINDLIGHT.dmg" target="_blank"><img src="http://secondlife.com/_img/buttons/download.png" alt="DOWNLOAD" border="0" /></a></td>
</tr>
</table>
<table border="0" cellpadding="3" cellspacing="1" height="50" width="460">
<tr bgcolor="#ffffff">
<td align="center"><a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_i686_1_18_6_76886_WINDLIGHT.tar.bz2"><img src="http://secondlife.com/_img/icons/linux_35h.gif" border="0" /></a></td>
<td><strong><a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_i686_1_18_6_76886_WINDLIGHT.tar.bz2">Linux client</a><br />
1.18.6.76886</strong> (51 MB)</td>
<td align="right"><a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_i686_1_18_6_76886_WINDLIGHT.tar.bz2"><img src="http://secondlife.com/_img/buttons/download.png" alt="DOWNLOAD" border="0" /></a></td>
</tr>
</table>
<p style="margin: 5px">&nbsp;</p>
<p style="margin: 5px"><em><strong>Note: </strong>I also posted a bunch of updates to the previous posts with new links. As I find things that are better or new plugins or scripts I will post those as well. Im also working on an outline version of this blog that will have a link summary in its simplest form with links to the original posts that should be helpful for quick information. Click on the Post Outline link. Its still in the works so it might have some problems still&#8230;</em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Windlight Alternative SL Client (windlight pulled again)</title>
		<link>http://slost.net/2007/12/29/windlight-alternative-sl-client-windlight-pulled-again/</link>
		<comments>http://slost.net/2007/12/29/windlight-alternative-sl-client-windlight-pulled-again/#comments</comments>
		<pubDate>Sat, 29 Dec 2007 07:47:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[SL Clients &amp; Viewer Performance]]></category>

		<category><![CDATA[]]></category>

		<category><![CDATA[Alternative Client]]></category>

		<category><![CDATA[ATI]]></category>

		<category><![CDATA[client]]></category>

		<category><![CDATA[crash]]></category>

		<category><![CDATA[fix]]></category>

		<category><![CDATA[Free]]></category>

		<category><![CDATA[Graphics]]></category>

		<category><![CDATA[lag]]></category>

		<category><![CDATA[linden lab]]></category>

		<category><![CDATA[linux]]></category>

		<category><![CDATA[mac]]></category>

		<category><![CDATA[open source]]></category>

		<category><![CDATA[patch]]></category>

		<category><![CDATA[release]]></category>

		<category><![CDATA[Script]]></category>

		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[SL]]></category>

		<category><![CDATA[Windlight]]></category>

		<guid isPermaLink="false">http://slost.net/2007/12/29/windlight-alternative-sl-client-windlight-pulled-again/</guid>
		<description><![CDATA[Updated 12.29.07 4:00 PM
[3:30 PM PST] The updated Windlight viewer is now available for download as well. As mentioned before, these updates are required for anyone using these viewers. -Chiyo
[UPDATE 3:00PM PST]   The Release Candidate viewer is once again available for download. The Windlight viewer should be soon to follow. This update will [...]]]></description>
			<content:encoded><![CDATA[<p><em>Updated 12.29.07 4:00 PM</em></p>
<p>[3:30 PM PST] The updated <a href="http://secondlife.com/community/firstlook.php">Windlight viewer</a> is now available for download as well. As mentioned before, these updates are required for anyone using these viewers. -Chiyo</p>
<p>[UPDATE 3:00PM PST]   The <a href="http://secondlife.com/community/downloads-optional.php">Release Candidate viewer</a> is once again available for download. The Windlight viewer should be soon to follow. This update will be required for anyone wishing to use these viewers. -Chiyo</p>
<p>If you missed the memo, Windlight client and the Release Candidate clients have been shutdown until further notice (<em><strong><a href="http://blog.secondlife.com/2007/12/29/windlight-and-release-canidate-temporarily-unavailable/#comments" title="Windlight and Release Candidate temporarily unavailable" target="_blank">see the Linden Lab blog announcement</a></strong></em>)<small> as ofSaturday, December 29th, 2007 at 11:56 AM PST</small>. There is however a Windlight Client alternative that works. I have been wanting to try the  <strong><a href="http://nicholaz-beresford.blogspot.com/" title="Nicholaz Beresford's SL Alterative Viewer" target="_blank">&#8220;Nicholaz Edition&#8221; of the Second Life Viewer</a></strong> for a while now, but the constant Linden Versions have kept me pretty busy, (among other things).</p>
<p><span id="more-4"></span></p>
<p>Today when I found out that the Windlight Client didn&#8217;t work, I went to the website and saw someone in the comments saying that this <strong><a href="http://www.blueflash.cc/users/nicholaz/~experimental/" title="Nicholaz Edition EC-B Windlight Experimental Client (Direct Download) " target="_blank">Nicholaz Edition EC-B</a></strong> which is his experimental Windlight Client, had been released just a few days prior, and it still worked. So I decided to give it a shot and see, since i am quite spoiled now with the great Windlight graphics and enjoy messing with the settings when taking pictures. And I am glad I did, because it was a drag and drop 5 megabyte download and Install, that seems to crash a lot less and respond much better, requiring less of my computers resources. Im going to be testing it for a few days to see what it is like, I will post updates here. Here are the download links that are also embedded in the above text. If you try it tell me how you like it.</p>
<pre>If you are new to these, you will most likely want
the latest viewer from the BleedingEdge folder.  Be
sure to carefully read the instructions inside and
also look for the associated release-post on the
blog http://nicholaz-beresford.blogspot.com/</pre>
<pre>
The server also contains source code for my builds
and on the blog you will find links to people who
do Linux/Mac builds.</pre>
<p><strong>Windows Direct Download Links &amp; Client Descriptions</strong></p>
<pre><strong><em>READ FIRST!!! (Depending On Date that you read this) </em></strong></pre>
<pre><strong>((Note: Later versions will appear as released by Linden Lab</strong></pre>
<pre><strong>So it would be wise to check the folder of the client type to make </strong></pre>
<pre><strong>sure that a newer client then the direct download link file </strong></pre>
<pre><strong>has not been posted)) </strong></pre>
<pre><a href="http://www.blueflash.cc/users/nicholaz/OldSchool/nicholaz-OS-o.zip" title="Nicholaz Old School Direct Windows Download" target="_blank">Old-School</a> (Direct Download) (<a href="http://www.blueflash.cc/users/nicholaz/OldSchool" title="Nicholaz Old School Client Folder" target="_blank">Old School Folder Link Here</a>)</pre>
<pre>are viewers from the pre-Voice aera and the
versions tagged "OldSchool" or "OS" are based on the
old Linden viewer 1.18.0.<a href="http://www.blueflash.cc/users/nicholaz/BleedingEdge/nicholaz-BE-v.zip" title="Nicholaz Bleeding Edge Direct Windows Download" target="_blank"></a></pre>
<pre><a href="http://www.blueflash.cc/users/nicholaz/BleedingEdge/nicholaz-BE-v.zip" title="Nicholaz Bleeding Edge Direct Windows Download" target="_blank">Bleeding-Edge</a> (Direct Download) (or BS) (<a href="http://www.blueflash.cc/users/nicholaz/BleedingEdge/" title="Bleeding Edge Client Patch Folder" target="_blank">Bleeding Edge Folder Link Here</a>)</pre>
<pre>is based on the Linden viewers (versions 1.18.1 to 1.18.4)</pre>
<pre>and among other fixes reverts the GUI to pre-voice.</pre>
<pre><a href="http://www.blueflash.cc/users/nicholaz/~experimental/" title="Nicholaz Experimental Client" target="_blank">Experimental</a> (Direct Download) (Experimental Client Folder)</pre>
<pre><a href="http://www.blueflash.cc/users/nicholaz/~experimental/" title="Nicholaz Experimental Client" target="_blank"></a>This patched version is designed to
run with SecondLife 1.18.6.76116 (Windlight FirstLook)</pre>
<pre>Here is the link to the experimental Folder</pre>
<pre></pre>
<p><strong>Windows Installation Instructions </strong></p>
<p>Copy the nicholaz.exe file from this ZIP archive to the SecondLife<br />
installation folder which matches the version number given above.<br />
Usually it is something like<br />
My Computer, Drive C, Program Files, SecondLife(ReleaseCandidate).</p>
<p>Then do the same with the various xxxx_xxxxx_nicholaz.xml files,<br />
i.e. also put them directly into the SecondLife program folder<br />
(do not copy them to skins/xui).</p>
<p>Right-Click your deskop, select New, Shortcut and pick the<br />
nicholaz.exe file from the second life program folder via<br />
the browse button (My Computer, Drive C, Program Files,<br />
SecondLife(ReleaseCandidate), nicholaz.exe) and finish<br />
the shortcut.</p>
<p>If you want the program to log you in automatically, you can<br />
edit the shortcut and add -autologin to the end like this:<br />
&#8220;C:\Program Files\SecondLife\nicholaz.exe&#8221; -autologin</p>
<p>There you are, just a double click away from a (hopefully)<br />
better second life.</p>
<p>Here is a direct link to <em><strong><a href="http://nicholaz-beresford.blogspot.com/" title="Nicholaz Beresford's Blog" target="_blank">Nicholaz Beresford&#8217;s Blog</a></strong></em></p>
<p><em><strong><a href="http://radio-boomslang.shacknet.nu/%7Ebb/articles/nicholaz-edition-mac/index.html" title="Nicholaz Edition For Mac" target="_blank">Nicholaz Edition for Mac</a></strong></em> (based on Nicholaz Source)</p>
<pre>(All Versions) (Read attached link for installation instructions)</pre>
<p><font color="#0000ff"><em><strong><a href="http://sldev.free.fr/" title="All Linux Versions of the Alternative Client" target="_blank"><u><u>The Cool SL Viewer</u></u></a></strong></em></font></p>
<pre>(All Linux Versions) (Read attached link for installation instructions)</pre>
]]></content:encoded>
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		</item>
		<item>
		<title>SL Sculpted Prims In Wings 3D (Sculpty Plugin)</title>
		<link>http://slost.net/2007/12/27/sl-sculpted-prims-in-wings-3d-sculpty-plugin/</link>
		<comments>http://slost.net/2007/12/27/sl-sculpted-prims-in-wings-3d-sculpty-plugin/#comments</comments>
		<pubDate>Fri, 28 Dec 2007 03:04:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[Wings3D]]></category>

		<category><![CDATA[Sculpted Prim]]></category>

		<category><![CDATA[sculpted prims]]></category>

		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[templates]]></category>

		<category><![CDATA[Wings 3D]]></category>

		<guid isPermaLink="false">http://slost.net/2007/12/27/sl-sculpted-prims-in-wings-3d-sculpty-plugin/</guid>
		<description><![CDATA[ Wings 3D Website

Download Wings 3D


Latest Stable Rel: 0.99.00b





mac &#124; win &#124; linux &#124; source &#124;                         notes







Development Rel: 0.99.00b





mac &#124; win &#124; linux &#124; source &#124;      [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong><a href="http://www.wings3d.com/" title="Wings 3D Website" target="_blank"> Wings 3D Website</a></strong></em></p>
<p><a href="http://remixreality.net/secondlife/wp-content/uploads/2007/12/wings.gif" title="Wings 3D"><img src="http://remixreality.net/secondlife/wp-content/uploads/2007/12/wings.gif" alt="Wings 3D" align="left" height="153" width="441" /></a></p>
<p><strong>Download Wings 3D</strong></p>
<table background="images/spacer.gif" bgcolor="#ffffff" border="0" cellpadding="0" cellspacing="1" width="195">
<tr>
<td align="center" bgcolor="#dbdbdb">Latest Stable Rel: 0.99.00b</td>
</tr>
<tr>
<td class="sbold" align="left" bgcolor="#efefef" height="28">
<table border="0" cellpadding="0" cellspacing="3" width="100%">
<tr>
<td align="center"><a href="http://prdownloads.sourceforge.net/wings/wings-0.99.00b-macosx.dmg?download" target="_blank">mac</a> | <a href="http://prdownloads.sourceforge.net/wings/wings-0.99.00b.exe?download" target="_blank">win</a> | <a href="http://prdownloads.sourceforge.net/wings/wings-0.99.00b-linux.run.gz?download" target="_blank">linux</a> | <a href="http://prdownloads.sourceforge.net/wings/wings-0.99.00b.tar.bz2?download" target="_blank">source</a> |                         <a href="http://sourceforge.net/project/shownotes.php?group_id=33028&amp;release_id=563290" target="_blank">notes</a></td>
</tr>
</table>
</td>
</tr>
</table>
<table background="images/spacer.gif" bgcolor="#ffffff" border="0" cellpadding="0" cellspacing="1" width="195">
<tr>
<td align="center" bgcolor="#dbdbdb">Development Rel: 0.99.00b</td>
</tr>
<tr>
<td class="sbold" align="left" bgcolor="#efefef" height="28">
<table border="0" cellpadding="0" cellspacing="3" width="100%">
<tr>
<td align="center"><a href="http://prdownloads.sourceforge.net/wings/wings-0.99.00b-macosx.dmg?download" target="_blank">mac</a> | <a href="http://prdownloads.sourceforge.net/wings/wings-0.99.00b.exe?download" target="_blank">win</a> | <a href="http://prdownloads.sourceforge.net/wings/wings-0.99.00b-linux.run.bz2?download" target="_blank">linux</a> | <a href="http://prdownloads.sourceforge.net/wings/wings-0.99.00b.tar.bz2?download" target="_blank">source</a> |                         <a href="http://sourceforge.net/project/shownotes.php?group_id=33028&amp;release_id=563290" target="_blank">notes</a></td>
</tr>
</table>
</td>
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<tr>
<td align="center" bgcolor="#dbdbdb">Other Releases</td>
</tr>
<tr>
<td class="sbold" align="left" bgcolor="#efefef" height="28"><a href="http://sourceforge.net/project/showfiles.php?group_id=33028&amp;package_id=25098">Download page</a></td>
</tr>
</table>
<p><em><strong><a href="http://prdownloads.sourceforge.net/wings/wings3d_manual1.6.1.pdf?download">User Manual 1.6.1 (PDF)</a></strong></em></p>
<p><span id="more-7"></span></p>
<p>System Requirements</p>
<ul>
<li>Windows: OpenGL required. <strong>From 0.99.00</strong>: Windows 2000 or higher required.</li>
<li>Mac OS X: 		    <strong>From 0.98.35: 10.4 (&#8221;Tiger&#8221;)</strong> or higher required. 		    <strong>From 0.98.26</strong> (Nov 2004): 		      <strong>10.3 (&#8221;Panther&#8221;)</strong> or higher required.                      Earlier releases run on 10.2 or higher. 		    <strong>There is no Mac OS 9 version.</strong></li>
<li>Linux: Open GL or Mesa required.</li>
<li>Other Unix: OpenGL required; you&#8217;ll need to build from source.</li>
</ul>
<p><em>(Wings 3D seems to be a bit easier to use then blender when creating Sculpted Prims for Second Life, but Blender is far more powerful and is capable of animation.)</em></p>
<p><a href="http://wiki.secondlife.com/wiki/Wings_3D_Exporter" title="Wings 3D Second Life Wiki" target="_blank"><em><strong>Wings 3D Sculpted Prim SL Plugin</strong></em></a> (From Second Life Wiki)</p>
<p>Download: <a href="http://pkpounceworks.sljoint.com/index.php?option=com_remository&amp;Itemid=28&amp;func=download&amp;id=119&amp;chk=a1dbe7e336e19545e21bd2f4744380ae&amp;no_html=1&amp;fname=wpc_sculpty_080707.zip" title="Wing 3D Sculpty Plugin Direct Download" target="_blank"><strong><em>Wings 3D Sculpty plug-in</em></strong></a></p>
<dl>
<dt>Description:</dt>
<dd>Wings 3D plug-in and templates for sculpties. Sculpties of any shape and topology can be modeled and textured using Wings in conjunction with any 2D paint program. Also, Wings can be used in combination with other sculpty applications. For example, a starting shape can be created using Rokoru, which can then be imported into Wings for further modification and/or texturing. This latest version of the plug-in automatically creates the appropriate UV map when a sculpty is imported, making texturing much easier.</dd>
</dl>
<p><!-- start content -->An <em>exporter</em> is a plugin for Wings that creates an SL compatible texture file from the .wings model. In the case of Wings 3D, the exporter plugin is also an <em>importer</em>. This allows Wings 3D to read sculpty files created in specialized sculpty programs like Rokuro, Tokuroten or Sculptypaint. Wings 3D can then be used to add additional details not possible in these simpler programs.</p>
<p>The Wings 3D plugin is written by Omei Turnbull. You can get the most recent release of the plugin from</p>
<ul>
<li> <em><strong><a href="http://forums.secondlife.com/showthread.php?t=183764" class="external text" title="http://forums.secondlife.com/showthread.php?t=183764" rel="nofollow">SL Building Tips forum</a></strong></em>: Links to plug-in and templates, plus tons of information.</li>
<li> <em><strong><a href="http://pkpounceworks.sljoint.com/index.php?option=com_remository&amp;Itemid=28&amp;func=fileinfo&amp;id=119" class="external text" title="http://pkpounceworks.sljoint.com/index.php?option=com_remository&amp;Itemid=28&amp;func=fileinfo&amp;id=119" rel="nofollow">PK Pounceworks</a></strong></em>: Importer/exporter plug-in and .wings templates.</li>
<li> <em><strong><a href="http://pkpounceworks.sljoint.com/index.php?option=com_remository&amp;Itemid=28&amp;func=startdown&amp;id=120" class="external text" title="http://pkpounceworks.sljoint.com/index.php?option=com_remository&amp;Itemid=28&amp;func=startdown&amp;id=120" rel="nofollow">Non-sphere Templates</a></strong></em>:  cylinder, torus, and plane</li>
</ul>
<p><strong><span class="mw-headline">Initial templates</span></strong></p>
<p>To create a model, start by opening one of the .wings template files from the plugin zip file. These templates are named according to the number of segments and slices, and whether faces are represented by triangles or quadrilaterals.</p>
<p>For most models, 32&#215;31tri.wings is a good choice. There is very little advantage to modeling with a 64&#215;63 mesh, and there are significant disadvantages. Of the almost 3000 additional vertices in a 64&#215;63 mesh, only 32 of them will actually have any effect on the sculpty in SL. Unless you know exactly which 32 vertices these are, you just risk being disapppointed because the details of your model rely on some of those 2950+ vertices that are going to be ignored once they get into SL. As for triangular vs. quadrilateral faces, the triangular faces allow Wings to better match the way SL will render your model. The only disadvantage of triangular faces is that it makes the model look a little &#8220;busier&#8221;.</p>
<p>The big benefit of starting with one of the templates, rather than creating a sphere with the Wings command, is that the templates contain UV maps (provided by Hypatia Callisto &#8212; thanks again, Hypatia) that allow you to create and preview sculpty textures using just Wings and any 2D paint program. (For more details, see below.)</p>
<p><a title="Other_topologies" name="Other_topologies"></a></p>
<h3> <span class="mw-headline">Other topologies</span></h3>
<p>In the original release of sculpties, SL only supported sculpties with a &#8220;spherical&#8221; topology. (That is, the surface has no breaks and the solid has no holes.) As of this writing, SL has incomplete support for the planar (one surface break), cylinder (two surface breaks) and torus (no surface breaks but one hole in the solid) topologies. The Wings 3D plugin fully supports all four topologies.</p>
<p><a href="http://wiki.secondlife.com/wiki/Wings_3D_Exporter" title="Second Life Wing 3D Exporter Wiki Page" target="_blank"><em><strong> Go to Second Life Wings 3D Wiki page</strong></em></a></p>
<p><strong><br />
</strong><strong>Video Tutorials Using Wings for SL creation</strong></p>
<h3 align="center">[display_podcast]</h3>
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		<item>
		<title>SL Open Source Landmarks &#038; Groups</title>
		<link>http://slost.net/2007/12/25/sl-open-source-landmarks-groups/</link>
		<comments>http://slost.net/2007/12/25/sl-open-source-landmarks-groups/#comments</comments>
		<pubDate>Tue, 25 Dec 2007 15:08:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Blender]]></category>

		<category><![CDATA[SLurls]]></category>

		<category><![CDATA[Gimp]]></category>

		<category><![CDATA[Landmarks]]></category>

		<category><![CDATA[open source]]></category>

		<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://slost.net/2007/12/25/sl-open-source-landmarks-groups/</guid>
		<description><![CDATA[Home of Blender Learning In Second Life (www.in2orbit.net)
Sabulella 8,212, 24
u=c421517cb148477cafc119c7e02ae958

SL Blender Group Profile
GIMP artists of SL Group Profile




]]></description>
			<content:encoded><![CDATA[<p>Home of Blender Learning In Second Life (www.in2orbit.net)</p>
<p>Sabulella 8,212, 24</p>
<pre>u=c421517cb148477cafc119c7e02ae958</pre>
<pre></pre>
<p><em><strong><a href="http://world.secondlife.com/group/f845a53b-c026-c344-ba86-a55d585ffeff" target="_blank">SL Blender Group Profile</a></strong></em></p>
<p><em><strong><a href="http://world.secondlife.com/group/ded284e4-6231-98c5-ffe9-555ce3fb8887" title="GIMP artists of SL" target="_blank">GIMP artists of SL Group Profile</a></strong></em></p>
<pre></pre>
<pre></pre>
<pre></pre>
<pre></pre>
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		<item>
		<title>SL Performance &#038; Graphics Tweaks</title>
		<link>http://slost.net/2007/12/23/sl-performance-graphics-tweaks/</link>
		<comments>http://slost.net/2007/12/23/sl-performance-graphics-tweaks/#comments</comments>
		<pubDate>Sun, 23 Dec 2007 19:31:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[SL Clients &amp; Viewer Performance]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[open source]]></category>

		<category><![CDATA[ATI]]></category>

		<category><![CDATA[Codecs]]></category>

		<category><![CDATA[Graphics]]></category>

		<category><![CDATA[How TO]]></category>

		<category><![CDATA[KLM Mega Pack]]></category>

		<category><![CDATA[Nvidia]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Performance]]></category>

		<category><![CDATA[Quicktime Alternative]]></category>

		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[SL]]></category>

		<category><![CDATA[SL Windlight]]></category>

		<category><![CDATA[Tweaks]]></category>

		<guid isPermaLink="false">http://slost.net/2007/01/23/sl-performance-graphics-tweaks/</guid>
		<description><![CDATA[Here are some tips for reducing lag and optimizing graphics, that have worked for me and various other people who I have told, for any SL client not just Windlight. Please post a comment if it works for you, or even if it doesn&#8217;t and what happened. Hopefully this helps.

Quicktime &#38; Codecs (PC ONLY for [...]]]></description>
			<content:encoded><![CDATA[<p>Here are some tips for reducing lag and optimizing graphics, that have worked for me and various other people who I have told, for any SL client not just Windlight. Please post a comment if it works for you, or even if it doesn&#8217;t and what happened. Hopefully this helps.</p>
<p><span id="more-8"></span></p>
<p><strong><em><u>Quicktime &amp; Codecs</u></em></strong><strong> </strong><em>(PC ONLY for this Section)</em><strong><br />
</strong></p>
<p>When installing any new codecs <strong>always remove all and any previous codec packs</strong>. Also <strong>close all programs or windows</strong>. (if you don&#8217;t do this, Quicktime will sometimes not work in web browsers and programs, like second life, that were open during install. Trust me, I learned this the hard way and reinstalling and rebooting is never fun.)</p>
<p><strong><em><a href="http://www.codecguide.com/download_qt.htm" title="Quicktime Alternative (latest)" target="_blank">Quicktime </a></em></strong>has a major security flaw that allows for serious problems with the SL client (Click <a href="http://blog.secondlife.com/2007/11/30/second-life-viewer-susceptible-to-quicktime-security-flaw/" title="Original Second Life Annoucement of Quicktime flaw (fixed in the latest Quicktime Version)" target="_blank">HERE </a>to read more),  so make sure you have the latest <strong><em><a href="http://www.codecguide.com/download_qt.htm" title="Quicktime Alternative (latest)" target="_blank">Quicktime </a></em></strong>installed and delete any old versions as well. I use the codecs at this link. <strong><em><a href="http://www.codecguide.com/download_mega.htm" title="KLM MEga Codec PAck (latest)" target="_blank">KLM Mega Pack</a></em></strong>, for everything else and then <strong><em><a href="http://www.codecguide.com/download_qt.htm" title="Quicktime Alternative (latest)" target="_blank">Quicktime </a></em></strong>Alternative for <strong><em><a href="http://www.codecguide.com/download_qt.htm" title="Quicktime Alternative (latest)" target="_blank">Quicktime</a></em></strong>. I have a extreme distaste for Apple software, but its a matter of preference. I don&#8217;t use ITunes and I hate how annoying Apple&#8217;s upgrades are on the PC. I wont get into OSX..all I have to say is Sad Mac =]</p>
<pre>(yes..I made 4 links to Quicktime Alternative..</pre>
<pre>its that important for Second Life performance,</pre>
<pre>and security in windows as well..</pre>
<pre>and tutorials bore me so..heh =]..trying to keep it light..</pre>
<pre></pre>
<p><strong> Quicktime Update/install (Mac/Linux)</strong></p>
<p><em><strong><a href="http://www.apple.com/support/downloads/" title="Mac Quicktime Security Update " target="_blank">Apple Quicktime Security Update </a></strong></em>(I hate to do this but for the Mac users there is no other choice, as far as I know)</p>
<p><em><strong><a href="http://arstechnica.com/journals/linux.ars/2007/07/26/second-life-client-to-use-gstreamer-for-video-on-linux" title="SL Video 4 Linux Client article" target="_blank">Second Life Video in Linux</a></strong></em> (article) recently streaming video was made available in Linux. Make sure that you have all the latest Gstreamer packages installed in your distribution. I have tried this it does work. (I will post more information on this soon)</p>
<pre></pre>
<p><u><strong>Graphics and Performance<br />
</strong></u></p>
<p>Make sure you have the latest Graphics card release update, and make sure you know which card you have exactly before you install it..(if you don&#8217;t install the right one, you could cause yourself a lot of trouble, and have to fix it in safe mode which is never fun..you cant say i didn&#8217;t warn you =])</p>
<p>There are many graphics card manufacturers but most cards (that work with Second Life) use either one of two chip sets made by either <strong><em><a href="http://www.nvidia.com/Download/index.aspx?lang=en-us" title="Nvidia Latest Driver" target="_blank">Nvidia </a></em></strong>(which seems to have the best drivers out as of late) and <strong><em><a href="http://ati.amd.com/support/driver.html" title="ATI  Latest driver downloads" target="_blank">ATI </a></em></strong>(decent drivers but more problems especially using Linux)</p>
<p><em>(PC ONLY for this Section)</em></p>
<p>Another thing that will help overall system performance as well as the Second Life viewer and also web site browsing, is downloading <strong><em><a href="http://www.filehippo.com/download_ccleaner/" title="CCLEANER DIRECT DOWNLOAD" target="_blank">CCleaner </a></em></strong>(which is the more politically correct name for a program called <strong><em><a href="http://www.filehippo.com/download_ccleaner/" title="CCLEANER DIRECT DOWNLOAD" target="_blank">CrapCleaner</a></em></strong>) Basically it cleans out all the crap that gets downloaded onto your machine, and also the second tab on it, cleans out your registry which also helps for performance.</p>
<p><u><strong> Second Life Client Update &amp; Alternatives</strong></u></p>
<p>There are a few different choices for Second Life Viewers/ Clients (what you use to view SL, but regardless of which one you use, always make sure you are running the latest version of your particular version. This is very important for performance as well.</p>
<p align="left"><strong><em><a href="http://secondlife.com/community/downloads.php" title="Second Life Standard Client" target="_blank"> SL </a><a href="http://secondlife.com/community/downloads.php" title="Second Life Standard Client" target="_blank">Standard</a><a href="http://secondlife.com/community/downloads.php" title="Second Life Standard Client" target="_blank"> Client</a></em></strong> (Direct Download (<a href="http://download-secondlife-com.s3.amazonaws.com/Second_Life_1-18-5-3_Setup.exe" title="Windows Direct Download Standard SL client" target="_blank">Win</a>, <a href="http://download-secondlife-com.s3.amazonaws.com/SecondLife_1_18_5_3.dmg" title="Mac Direct Download Standard SL client" target="_blank">Mac</a>, <a href="http://secondlife.com/community/linux-alpha.php" title="Linux Direct Download Standard SL client">Linux [alpha]</a>)</p>
<blockquote><p>Most people use this it is said to be the most stable and most tested,but this is not always the case. Test software could run much better on your system,but you need to try it to find out.I recommend this client for people who just want to get SL running fast and not mess with performance and graphics enhancements and tweaking.</p></blockquote>
<p><em><strong><span class="header"><a href="http://secondlife.com/community/downloads-optional.php" title="SL Release Candidate" target="_blank">SL RC Client</a></span></strong></em> (Direct Download (<a href="http://release-candidate-secondlife-com.s3.amazonaws.com/Second_Life_1-18-6-2_ReleaseCandidate_Setup.exe" title="Windows Direct Download RC SL client" target="_blank">Win</a>, <a href="http://release-candidate-secondlife-com.s3.amazonaws.com/SecondLife_1_18_6_2_RELEASECANDIDATE.dmg" title="Mac Direct Download RC SL client" target="_blank">Mac</a>, <a href="http://release-candidate-secondlife-com.s3.amazonaws.com/SecondLife_i686_1_18_6_2_RELEASECANDIDATE.tar.bz2" title="Linux Direct Download RC SL client" target="_blank">Linux [alpha]</a>)</p>
<blockquote><p>This is a client that is best for most people to use when available, Release Candidate Clients have the most up to date bug fixes, and these clients are usually released as the main client once the bugs are worked out on the main grid. Good for most SL users.</p></blockquote>
<p align="left"><strong><em><span class="header"><a href="http://secondlife.com/community/firstlook.php" title="SL First Look Client" target="_blank">SL First Look Client</a></span></em></strong> (Direct Download (<a href="http://firstlook-secondlife-com.s3.amazonaws.com/Second_Life_1-18-6-76116_WindLight_Setup.exe" title="Windows Direct Download First Look SL client" target="_blank">Win</a>, <a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_1_18_6_76116_WINDLIGHT.dmg" title="Mac Direct Download First Look SL client" target="_blank">Mac</a>, <a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_i686_1_18_6_76116_WINDLIGHT.tar.bz2" title="Linux Direct Download First Look SL client" target="_blank">Linux [alpha]</a>)</p>
<blockquote>
<p align="left">First Look Client (currently Windlight)  is kinda like a step between the Beta Grid and the Release Canidate. Good for users who want a bit more of a cutting edge experience when it comes to graphics and performance.  (I use this client, the graphic enhancements are great but can be straining on older graphics cards.)</p>
</blockquote>
<p align="left"><strong><em><a href="http://secondlife.com/community/preview.php" title="SL Beta Test Grid Client Viewer" target="_blank"><span class="header">SL Beta Test Client</span></a></em></strong> (Direct Download (<a href="http://s3.amazonaws.com/preview-secondlife-com/Second%20Life%201-18-3-70780%20Beta%20Havok%20Setup.exe" title="Windows Direct Download Beta Test Grid SL client" target="_blank">Win,</a>  <a href="http://s3.amazonaws.com/preview-secondlife-com/SecondLife_1_18_3_70780_BETAHAVOK.dmg" title="Mac Direct Download Beta Test Grid SL client" target="_blank">Mac</a>, <a href="http://s3.amazonaws.com/preview-secondlife-com/SecondLife_i686_1_18_3_70780_ADITI_BETAHAVOK.tar.bz2" title="Linux Direct Download Beta Test Grid SL client" target="_blank">Linux [alpha]</a>)</p>
<blockquote>
<p align="left">***This client does not run on the main Grid so that means its not live, its strictly a testing environment but, this one will let you see how future projects live the Havoc 4 physic engine will affect your machine, and also help the testers as well.</p>
</blockquote>
<p align="center">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p align="left"><strong><a href="http://nicholaz-beresford.blogspot.com/" title="Crash less Client" target="_blank"> 3rd Party Alternate Clients</a></strong> Click this link to try a client created by Nicholaz Beresford that I have been told by many crashes about 20 % less then the main client. Many people swear by it, I haven&#8217;t tried it yet, tell me how it is with a comment if you do try it.</p>
<p align="left"><a href="http://ets.tlt.psu.edu/gaming/node/301" title="Electric Sheep company Alternative Client Article" target="_blank">Electric Sheep Company Alternative Client </a>(Article)</p>
<p align="left"><strong>Performance Settings</strong> (in game under <em>Edit &gt;&gt; Preferences &gt;&gt; Graphics Tab</em> or <em>Ctrl P</em>)</p>
<p align="left">&nbsp;</p>
<p align="left">&nbsp;</p>
<blockquote>
<p align="left">If your using Windlight you can use the recommended graphics setting, that usually works the best. If your using an older client here is a place that you can change the settings around to best fit your machine.</p>
</blockquote>
<p align="left"><strong>Network Tab </strong>(in game under <em>Edit &gt;&gt; Preferences &gt;&gt; Network</em> or <em>Ctrl P</em>)</p>
<blockquote>
<p align="left"> This tab lets you configure network settings, for most people setting Maximum Bandwidth to 1500 kbps (slider bar all the way to the right), works the best. And for Disk Cache size I have found recently (thanks to <a href="http://www.veyronsupercharge.com/" title="Veyron Supercharge" target="_blank">Veyron Supercharge</a>) that setting this to about 500 megabytes for most people is good. If this is too high you will have lagg and performance issues, because SL tends to use more memory with this at 1000 megabytes. Its also good to clear your cache from time to time as well.</p>
</blockquote>
<p align="left">(I will post more tweaks and performance/ graphics tips as I come across them, if you have any post them in a comment and I will add them to this post, also let me know if you find any errors or broken links and I will fix them as soon as i can.)</p>
<p align="left">&nbsp;</p>
<p align="left"><strong>12.24.07 UPDATE: SL Performance Video (Torley Linden)</strong></p>
<p align="center">[display_podcast]</p>
<p align="left">Hope this helps..leave a comment and tell me how it works for you by clicking <strong><em><a href="http://remixreality.net/secondlife/wp-register.php" title="Login Or Register" target="_blank">here </a></em></strong></p>
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		<item>
		<title>Sculpty Paint for SL Sculpted Prim Creation</title>
		<link>http://slost.net/2007/12/21/sculpty-paint-for-sl-sculpted-prim-creation/</link>
		<comments>http://slost.net/2007/12/21/sculpty-paint-for-sl-sculpted-prim-creation/#comments</comments>
		<pubDate>Sat, 22 Dec 2007 04:00:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Sculpty Paint]]></category>

		<category><![CDATA[sculpted prims]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[Blender]]></category>

		<category><![CDATA[Free]]></category>

		<category><![CDATA[How TO]]></category>

		<category><![CDATA[open source]]></category>

		<category><![CDATA[Sculpted Prim]]></category>

		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[SL]]></category>

		<category><![CDATA[textures]]></category>

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		<description><![CDATA[Sculpty Paint Website


SculptyPaint v.091  alpha release
SculptyPaint was written for creating 3D sculpt models for SecondLife. But currently it can also export to .dxf files that can be read in Blender, google sketchup etc. It&#8217;s a personal experiment that I started june 2007, and somehow got out of hand.
Sculpt previewer Drag and rotate the 3Dmodel.
Edit [...]]]></description>
			<content:encoded><![CDATA[<p><strong><em><a href="http://www.xs4all.nl/~elout/sculptpaint/" title="Sculpty Paint Website" target="_blank">Sculpty Paint Website</a></em></strong></p>
<p><a href="http://remixreality.net/secondlife/wp-content/uploads/2007/12/snapv091.jpg" title="Sculpty Paint 01"><img src="http://remixreality.net/secondlife/wp-content/uploads/2007/12/snapv091.jpg" alt="Sculpty Paint 01" /></a></p>
<p><a href="http://remixreality.net/secondlife/wp-content/uploads/2007/12/wip092.gif" title="Sculpty Paint 02"><img src="http://remixreality.net/secondlife/wp-content/uploads/2007/12/wip092.gif" alt="Sculpty Paint 02" /></a></p>
<p><strong>SculptyPaint v.091</strong> <small> alpha release</small><br />
SculptyPaint was written for creating 3D sculpt models for SecondLife. But currently it can also export to .dxf files that can be read in Blender, google sketchup etc. It&#8217;s a personal experiment that I started june 2007, and somehow got out of hand.</p>
<p><strong>Sculpt previewer</strong> Drag and rotate the 3Dmodel.<br />
<strong>Edit RGB Layers</strong> Manipulate and analyze the RGB layers.<br />
<strong>Drawing tool</strong> <small>(added v.02)</small> Manipulate the width, height.<br />
<strong>Flower Tool</strong> <small>(added  v.03)</small> 1-prim flower tool. (Spinplant **)<br />
<strong>Stone Tool</strong> <small>(added  v.04)</small> All kind of modifying options.<br />
<strong>Stairs Tool</strong> <small>(new in v.06)</small> Create 1-prim sculpted Stairs.<br />
<strong>Arch Tool</strong> <small>(new in v.08)</small> Rotation, scaling and translation of rings.<br />
<strong>Point Tool</strong> <small>(new in v.09)</small> Manipulate multiply of points<br />
<strong>Texture Sketch</strong> <small>(new in v.091)</small> Texture sketch/drawing, seamless textures<br />
<strong>Morph Tool</strong> <small>(new in v.091)</small> Morph 3D models, lock and modify 3D points</p>
<p><strong>Download for</strong><br />
- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/sculptypaint091_windows.zip">Windows</a><br />
- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/sculptypaint091_linux.zip">Linux</a><br />
- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/sculptypaint091_macosx.zip">MacOSX</a> <small>(Mac users read the readme.txt to get it working!)</small><br />
- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/howto_chmod_sculptypaint_macosx.pdf">Pdf explaining how to chmod sculptypaint on MacOSX</a> <small>written by Pantano Boa.</small><br />
- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/sculptypaint091_processing.zip">Processing files</a> To run sculptypaint from <a href="http://processing.org/" title="Processing.org">Processing</a></p>
<p>Requires: <a href="http://java.com/en/download/index.jsp">Java Runtime Engine 1.6 or higher</a>  installed on your system?! In case it aint working. Make sure you unpack the zipfile with the correct folders intact.</p>
<p><span id="more-6"></span></p>
<p><small>In case you installed the above correct and still getting errors like &#8216;Could not find the main class&#8217; I got this tip from Mogon.<br />
Mogon : seems like the java update routine, doesnt clean up with the old versions very well. verifying on the java site runs great, but there are some odd &#8220;remains&#8221; of the older installation.<br />
Mogon : uninstalled all, cleaned up the registry, downloaded the update and it works. maybe you want to add this helpfull link to your website for that &#8220;class error&#8221; <a href="http://java.com/en/download/help/6000040700.xml"> Error: can not find main class or can not find jvm.dll</a></small></p>
<p>Some user feedback:<br />
- &#8216;Didn&#8217;t have so much fun with a creation-tool since I discovered photoshop&#8217;<br />
- Played with sculptypaint all night, and came late for work 3+ hours.</p>
<p><strong>Tutorials &amp; Links and Info:</strong><br />
- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/tuto/index.html"><strong>SculptyPaint Tutorials</strong></a> <small><!--(updated for Sculptypaint v.091)</small>&#8211;>  </small></p>
<p><small>- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/about_blog.html">About Sculptypaint, and work in progress Blog</a><br />
- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/important.html">Known bugs &amp; Important tips</a><br />
- <a href="http://www.xs4all.nl/%7Eelout/sculptpaint/coolplaces.html">Cool places and designers</a> of SL<br />
- <a href="http://wiki.secondlife.com/wiki/Sculpted_Prims:_3d_Software_Guide">Sculpted Prims: 3d Software Guide</a> at wiki.secondlife.com<br />
- <a href="http://www.xs4all.nl/%7Eelout/texl/">Texl</a> a Seamless texture generator that I wrote back in 1998-1999 (java applet)  </small></p>
<p><small>Sculptypaint is created for fast, easy and fun generation of low poly 3D models. If you want to build a human body etc. better use an other 3D package. At the moment SL renders sculpts around 32*32 XYZ 3D model. And a 16*16 XYZ model or lower when zooming out. Keep this in mind, when you want to create something that looks good.</small></p>
<h3>[display_podcast]</h3>
<h3>[display_podcast]</h3>
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		</item>
		<item>
		<title>SL Windlight Client</title>
		<link>http://slost.net/2007/12/21/sl-windlight-client/</link>
		<comments>http://slost.net/2007/12/21/sl-windlight-client/#comments</comments>
		<pubDate>Fri, 21 Dec 2007 07:48:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[SL Clients &amp; Viewer Performance]]></category>

		<category><![CDATA[Flickr]]></category>

		<category><![CDATA[Graphics]]></category>

		<category><![CDATA[How TO]]></category>

		<category><![CDATA[Nvidia]]></category>

		<category><![CDATA[PC]]></category>

		<category><![CDATA[Performance]]></category>

		<category><![CDATA[photo]]></category>

		<category><![CDATA[Second Life]]></category>

		<category><![CDATA[SL]]></category>

		<category><![CDATA[SL Windlight]]></category>

		<category><![CDATA[Tweaks]]></category>

		<guid isPermaLink="false">http://slost.net/2007/12/21/sl-windlight-client/</guid>
		<description><![CDATA[ 
SL Windlight First Look Client (Direct Download (Win, Mac, Linux [alpha])

First Look Client (currently Windlight) is kinda like a step between the Beta Grid and the Release Canidate. Good for users who want a bit more of a cutting edge experience when it comes to graphics and performance. (I use this client, the graphic [...]]]></description>
			<content:encoded><![CDATA[<p align="center"> <img src="http://farm3.static.flickr.com/2344/2118558155_74808a524f.jpg?v=0" height="429" width="573" /></p>
<p align="left"><strong><em><a href="http://secondlife.com/community/firstlook.php" title="SL First Look Client" target="_blank">SL Windlight First Look Client</a></em></strong> (Direct Download (<a href="http://firstlook-secondlife-com.s3.amazonaws.com/Second_Life_1-18-6-76116_WindLight_Setup.exe" title="Windows Direct Download First Look SL client" target="_blank">Win</a>, <a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_1_18_6_76116_WINDLIGHT.dmg" title="Mac Direct Download First Look SL client" target="_blank">Mac</a>, <a href="http://firstlook-secondlife-com.s3.amazonaws.com/SecondLife_i686_1_18_6_76116_WINDLIGHT.tar.bz2" title="Linux Direct Download First Look SL client" target="_blank">Linux [alpha]</a>)</p>
<blockquote>
<p align="left">First Look Client (currently Windlight) is kinda like a step between the Beta Grid and the Release Canidate. Good for users who want a bit more of a cutting edge experience when it comes to graphics and performance. (I use this client, the graphic enhancements are great but can be straining on older graphics cards.)</p>
</blockquote>
<p align="left"><span id="more-9"></span></p>
<p><strong>12.24.07 Windlight Information &amp; Usage &amp; Performance Tips</strong></p>
<p>Taken From the F.A.Q.   @ <a href="http://wiki.secondlife.com/wiki/Windlight" title="Windlight Wiki" target="_blank">http://wiki.secondlife.com/wiki/Windlight</a></p>
<p><strong> Why is my &#8220;Advanced Sky&#8221; button grayed out?</strong></p>
<p>Because you don&#8217;t have Atmospheric Shaders on.</p>
<ul>
<li> Go to Edit menu &gt; Preferences.</li>
<li> Click Graphics tab.</li>
<li> Check both &#8220;Basic Shaders&#8221; and &#8220;Atmospheric Shaders&#8221;.</li>
</ul>
<p>If &#8220;Atmospheric Shaders&#8221; is grayed out, then you don&#8217;t have supported hardware. Make sure your graphics card supports Shader Model 2.0 and that your computer meets our <a href="http://secondlife.com/corporate/sysreqs.php" class="external text" title="http://secondlife.com/corporate/sysreqs.php" rel="nofollow">System Recommendations</a>.</p>
<p><strong>So I logged in with First Look WindLight, what now?</strong><br />
<em>Look up!</em>Quickstart:<a href="http://www.flickr.com/photo_zoom.gne?id=512369279&amp;size=o"></a></p>
<p style="text-align: center"><a href="http://www.flickr.com/photo_zoom.gne?id=512369279&amp;size=o"><img src="http://farm1.static.flickr.com/191/512369279_9961d9e31d_m.jpg" height="122" width="358" /></a></p>
<ul>
<li>Go to World menu &gt; Sky Settings.</li>
<li>Next to “Key Frame Presets”, select another preset. Try several so you have a better feel for how it works.</li>
<li>Then, you’ll want to explore further: click the “?” buttons next to each section to learn what it does, and start dragging sliders at your leisure. Watch the changes take place before your eyes, in realtime!</li>
<li>Try tweaking settings in the Atmosphere, Lighting, and Clouds tab. The best way to enjoy is by doing, and experiencing.</li>
<li>If you want to get even more advanced, try clicking the “Day Cycle Editor” button in the upper-right. This is where you setup your own custom animated day cycles, which can include any of the presets and extend over a given duration of time.</li>
<li>A test day should already be loaded. Push the “Play” button.<a href="http://www.flickr.com/photo_zoom.gne?id=512334142&amp;size=o"> </a>
<p style="text-align: center"><a href="http://www.flickr.com/photo_zoom.gne?id=512334142&amp;size=o"><img src="http://farm1.static.flickr.com/226/512334142_9addba6b69_m.jpg" height="162" width="367" /></a></p>
</li>
</ul>
<p><strong> Torley&#8217;s WindLight settings</strong></p>
<p><a href="http://wiki.secondlife.com/wiki/Image:Many-skies.jpg" class="image" title="Many-skies.jpg"></a></p>
<p style="text-align: center"><a href="http://wiki.secondlife.com/wiki/Image:Many-skies.jpg" class="image" title="Many-skies.jpg"><img src="http://wiki.secondlife.com/w/images/thumb/f/f4/Many-skies.jpg/800px-Many-skies.jpg" border="0" height="36" width="576" /></a></p>
<p>I (<a href="http://wiki.secondlife.com/wiki/User:Torley_Linden" title="User:Torley Linden">Torley Linden</a>) have popularly been asked to share the very same settings I&#8217;ve used in <a href="http://www.flickr.com/photos/torley/sets/72157602395077667/" class="external text" title="http://www.flickr.com/photos/torley/sets/72157602395077667/" rel="nofollow">so many</a> <a href="http://www.flickr.com/photos/torley/sets/72157600883123211/" class="external text" title="http://www.flickr.com/photos/torley/sets/72157600883123211/" rel="nofollow">WindLight-powered snapshots</a>. Awhile back, I already made the decision to release these to our community for sheer enjoyment. I don&#8217;t have any use restrictions on &#8216;em, so go wild and <a href="http://wiki.secondlife.com/wiki/User:Torley_Linden#How_to_contact_me" title="User:Torley Linden">let me know</a> the beauty you build upon.</p>
<dl>
<dd> <font size="3"><strong>» <a href="http://torley-linden.s3.amazonaws.com/torleys-windlight-settings.exe" class="external text" title="http://torley-linden.s3.amazonaws.com/torleys-windlight-settings.exe" rel="nofollow">Download Torley&#8217;s WindLight Settings - Easy installer for Windows</a></strong></font> </dd>
<dd> <font size="3"><strong>» <a href="http://torley-linden.s3.amazonaws.com/torleys-windlight-settings.zip" class="external text" title="http://torley-linden.s3.amazonaws.com/torleys-windlight-settings.zip" rel="nofollow">Download Torley&#8217;s WindLight Settings - &#8220;.zip&#8221; file</a></strong></font> </dd>
</dl>
<p> <a title="Installation" name="Installation"></a></p>
<p><strong>Installation </strong></p>
<p>Close Second Life First Look: WindLight first.</p>
<p>Then, depending on what you downloaded:</p>
<p><strong>Easy installer for Windows</strong></p>
<ul>
<li> Run &#8220;torleys-windlight-settings.exe&#8221;.</li>
<li> Check that the install folder looks like the right one, then click &#8220;Install&#8221; button.</li>
</ul>
<p><strong>&#8220;.zip&#8221; file</strong></p>
<ul>
<li> <a href="http://en.wikipedia.org/wiki/Unzip" class="external text" title="http://en.wikipedia.org/wiki/Unzip" rel="nofollow">Unzip</a> &#8220;torley-windlight-settings.zip&#8221;.</li>
<li> Open the &#8220;skies&#8221; and &#8220;water&#8221; folders, and drag their &#8220;.xml&#8221; file contents into the &#8220;sky&#8221; and &#8220;water&#8221; subdirectories within the right &#8220;app_settings/windlight&#8221;, depending on your operating system (see below).</li>
</ul>
<p>These are the usual install directories, yours may look different but similar:</p>
<dl>
<dd> <em><strong>Windows</strong> - C:\Program Files\SecondLifeWindLight\app_settings\windlight</em> </dd>
<dd> <a href="http://wiki.secondlife.com/wiki/Image:App_settings-windlight-skies.png" class="image" title="App settings-windlight-skies.png"><img src="http://wiki.secondlife.com/w/images/thumb/3/33/App_settings-windlight-skies.png/128px-App_settings-windlight-skies.png" border="0" height="96" width="128" /></a> </dd>
<dd> <em><strong>Mac</strong> - In Applications folder, right-click &#8220;Second Life WindLight&#8221;, select &#8220;Show Package Contents&#8221;, then open Contents &gt; Resources &gt; app_settings &gt; windlight</em> </dd>
<dd> <em><strong>Linux</strong> - The folder that contains the &#8220;secondlife&#8221; boot script (example: ~/Desktop/SecondLife_i686_1_18_5_74061_WINDLIGHT/). Its exact location depends on where you extracted the viewer .bz2 archive after downloading it.</em> </dd>
</dl>
<ul>
<li> You shouldn&#8217;t be asked to replace anything, because these settings have all-new names.</li>
</ul>
<p><a title="How_to_use" name="How_to_use"></a></p>
<p><strong> How to use</strong></p>
<ul>
<li> Start the WindLight viewer and login to Second Life.</li>
<li> Go to World menu &gt; Environmental Settings &gt; Environment Editor.</li>
<li> Click the &#8220;Advanced Sky&#8221; button. (If it&#8217;s grayed out, <a href="http://wiki.secondlife.com/wiki/WindLight#Why_is_my_.22Advanced_Sky.22_button_grayed_out.3F" title="WindLight">see this</a>.)</li>
<li> Click the dropdown menu next to &#8220;Sky Presets&#8221;. You should see the many new skies starting with &#8220;[TOR]&#8221; in the list. It should look like this (click to enlarge):</li>
</ul>
<p><a href="http://wiki.secondlife.com/wiki/Image:Torleys-windlight-settings-3.jpg" class="image" title="Torleys-windlight-settings-3.jpg"></a></p>
<p style="text-align: center"><a href="http://wiki.secondlife.com/wiki/Image:Torleys-windlight-settings-3.jpg" class="image" title="Torleys-windlight-settings-3.jpg"><img src="http://wiki.secondlife.com/w/images/thumb/e/e8/Torleys-windlight-settings-3.jpg/256px-Torleys-windlight-settings-3.jpg" border="0" height="468" width="468" /></a></p>
<ul>
<li> The same steps apply for the water settings — in the Environment Editor, click &#8220;Advanced Water&#8221;, then the dropdown next to &#8220;Water Presets&#8221;.</li>
<li> Select a preset and watch the sky and water change instantly.</li>
<li> <em>ENJOY!</em></li>
</ul>
<p><em><br />
</em></p>
<p align="justify">&nbsp;</p>
<blockquote></blockquote>
<p align="left"><strong>12.24.07 UPDATE: Windlight Mysterious Black Rings</strong></p>
<p style="text-align: center"><a href="http://bloghud.com/id/16827/" title="Strange Black Rings" target="_blank"></a></p>
<p style="text-align: center"><a href="http://bloghud.com/id/16827/" title="Strange Black Rings" target="_blank"><img src="http://bloghud.com/users/sydloon/snaps/1198529105_snap_345.jpg" height="363" width="480" /></a></p>
<p style="text-align: center"><a href="http://bloghud.com/id/16827/" title="Strange Black Rings" target="_blank"> </a></p>
<p> <em><strong><a href="http://bloghud.com/id/16827/" title="Syd Loon's Blog Hud" target="_blank">Syd Loon&#8217;s Bloghud</a></strong></em> where this comment was posted</p>
<p><a href="http://secondaimee.typepad.com/" target="_blank"><strong>Aimee Congrejo</strong></a><br />
<span style="font-size: 11px; color: #666666">posted at 21:38:39 - Mon 24th of December, 2007 GMT</span><br />
LOL Yah, it&#8217;s in the release notes. =^.^= &#8220;And note- Known New Issue: * Sky Mesh Detail can show stripes in the sky (play with Sky Detail to fix)&#8221;</p>
<p align="justify">&nbsp;</p>
<pre>Release Notes for WindLight First Look 1.18.6(76116) December 21, 2007
==================================================

PLEASE NOTE:
* Everything you do with the First Look viewer affects your Second Life account!
** First Look Viewers are test versions of the Second Life viewer
** These test viewers connect to the live grid
* These viewers allow you to test new features in your everyday Second Life
** Please be aware that things might be buggier than normal

Bug Fixes:
* Fixed Get the WindLight lighting calculations to NOT wash everything out!
* Fixed Make pop-up more data driven and change to style of alert used in 1.18.6
* Fixed WindLight: Fails to load shaders under NVIDIA beta 169.xx
* Fixed Snapshots in windowed mode are fuzzy
* Fixed On Linux without Atmospheric Shaders, horizon at night is still bright
* Fixed Hide Particles options fails to function.

Known New Issue:
* Sky Mesh Detail can show stripes in the sky

* For more information, see: <a href="https://wiki.secondlife.com/wiki/WindLight" title="Windlight Wiki" target="_blank">https://wiki.secondlife.com/wiki/WindLight</a></pre>
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